1. Semantics of interaction;Abramsky,1996
2. Games in the semantics of programming languages;Abramsky,1997
3. A theory of timed automata;Alur;Theor. Comp. Sci.,1994
4. A type-theoretic approach to deadlock-freedom of asynchronous systems;Abramsky,1997
5. A fully abstract game semantics for general references;Abramsky,1998