1. Persona-scenario-goal methodology for user-centered requirements engineering;Aoyama,2007
2. Using students as subjects in requirements prioritization;Berander,2004
3. Role of personas and scenarios in creating shared understanding of functional requirements: an empirical study;Blanco;Design Computing and Cognition DCC12,2012
4. Computer models of creativity;Boden;AI. Mag.,2009
5. The Unified Modeling Language User Guide;Booch,1999