1. Baxter, J., & Hepplewhite, R.T. (1997). Controlling reasoning within battlefield simulation agents. AAAI-97 workshop on building resource-bounded reasoning systems. Fourteenth National Conference on Artificial Intelligence (pp. 12–16).
2. CommonKADS library for expertise modeling. Reusable problem solving components,1994
3. BRTRC, (1998). STO on cognitive engineering of the digital battlefield fact sheet—ARL—IV.N.05—FY98. http://www2.brtrc.com/stos/98ivn05f.htm.
4. Dupuy, T.N. (1992). Understanding war. History and theory of combat. Leo Cooper.
5. Creatures: entertainment software agents with artificial life;Grand;Autonomous Agents and Multi-Agent Systems,1998