Particle-based multiple irregular volume rendering on CUDA

Author:

Zhongming Ding,Kawamura Takuma,Sakamoto Naohisa,Koyamada Koji

Publisher

Elsevier BV

Subject

Hardware and Architecture,Modelling and Simulation,Software

Reference17 articles.

1. E.W. Anderson, S.P. Callahan, C.E. Scheidegger, J. Schreiner, C.T. Silva, Hardware-assisted point-based volume rendering of tetrahedral meshes, in: Proceedings of Brazilian Symposium on Computer Graphics and Image Processing, 2007, pp. 163–170.

2. S. Callahan, M. Ikits, J. Comba, C. Silva, The HAVS algorithm, .

3. Hardware-assisted visibility ordering for unstructured volume rendering;Callahan;IEEE Transactions on Visualization and Computer Graphics,2005

4. B. Csebfal VI, Interactive transfer function control for Monte Carlo volume rendering, in: Proceedings of IEEE Symposium on Volume Visualization and Graphics, 2004, pp. 33–38.

5. B. Csebfal, L. Szirmay-kalos, Monte Carlo volume rendering, in: Proceedings of IEEE Visualization, 2003, pp. 449–456.

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Hybrid Visualization of Sparse Point-Based Data Using GPGPU;2014 Second International Symposium on Computing and Networking;2014-12

2. High-quality particle-based volume rendering for large-scale unstructured volume datasets;Journal of Visualization;2013-03-02

3. Implementation of the moving particle semi-implicit method on GPU;Science China Physics, Mechanics and Astronomy;2011-01-22

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