Considering virtual worlds as representations of landscape realities and as tools for landscape planning

Author:

Orland Brian,Budthimedhee Kanjanee,Uusitalo Jori

Publisher

Elsevier BV

Subject

Management, Monitoring, Policy and Law,Nature and Landscape Conservation,Ecology,Urban Studies

Reference26 articles.

1. Almond, R., 1995. Graphical Belief Modeling. Chapman & Hall, London, New York.

2. Bishop, I.D., Flaherty, E., 1990. Using video imagery as texture maps for model driven visual simulation. In: Proceedings of Resource Technology 90. Washington, DC, ASPRS, Bethesda, MD, pp. 58–67.

3. What’s real about virtual reality?;Brooks;IEEE Comput. Graphics Appl.,1999

4. Bryson, S., 1995. Approaches to the successful design and implementation of VR applications. In: Earnshaw, R.A., Vince, J.A., Jones, H. (Eds.), Virtual Reality Applications. Academic Press, San Diego, pp. 3–15.

5. Canter, D., Krampen, M., Stea, D. (Eds.), 1988. New Directions in Environmental Participation (Ethnoscapes, Vol. 3). Ashgate Publishing Company, Brookfield, VT.

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