A component-oriented framework for experimental computer graphics

Author:

Kammer Dietrich,Wojdziak Jan,Ebner Thomas,Franke Ingmar S.,Groh Rainer

Funder

Deutsche Forschungsgemeinschaft (DFG)

Wahrnehmungsrealistische Projektion von dreidimensionalen Szenen

Publisher

Elsevier BV

Subject

Law,Hardware and Architecture,Software

Reference33 articles.

1. Learning from painting: perspective-dependent geometry deformation for perceptual realism;Franke,2007

2. Das Interaktionsbild - Theorie und Methodik der Interfacegestaltung;Groh,2005

3. Towards attention-centered interfaces: an aesthetic evaluation of perspective with eye tracking;Franke;ACM Trans. Multimedia Comput. Commun. Appl.,2008

4. New technological windows into mind: there is more in eyes and brains for human–computer interaction;Velichkovsky,1996

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1. Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR;26th ACM Symposium on Virtual Reality Software and Technology;2020-11

2. ESTER;HCI International 2014 - Posters’ Extended Abstracts;2014

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