Improving Accessibility of Tactile Interaction for Older Users: Lowering Accuracy Requirements to Support Drag-and-Drop Interaction

Author:

Motti Lilian Genaro,Vigouroux Nadine,Gorce Philippe

Publisher

Elsevier BV

Subject

General Engineering

Reference22 articles.

1. Ijsselsteijn, W., Nap, H.H., de Kort, Y. & Poels, K. Digital game design for elderly users. Proc. 2007 Conf. Futur. Play - Futur. Play’07, 15-17 novembre 2007, Toronto, Canada. 17-22 (2007). doi:10.1145/1328202.1328206.

2. Abrahão, A., Cavalcanti, A., Pereira, L. & Roque, L. A study on the accessibility of touch and gesture interaction with senior users through a prototype game based on the activity of Vindima. in Proceedings of 7th SBGames 211-220 (2013). at .

3. Caprani, N., O’Connor, N. & Gurrin, C. in Assistive Technologies, InTech (ed. Fernando A. Auat Cheein) (2012). doi:10.5772/38302.

4. Östlund, B. The deconstruction of a targetgroup for IT-innovations: Elderly userś technological needs and attitudes towards new IT. in I-Users and Producers in an Evolving SocioculturalContext, International Workshop Report (ed. Gösta Avastson) 84-100 (Uppsala University, 2002).

5. Bradley, M., Langdon, P. & Clarkson, P.J. Older User Errors in Handheld Touchscreen Devices: To What Extent Is Prediction Possible? in C. Stephanidis (Ed.): Universal Access in HCI, Part II, HCII 2011, LNCS 6766 131-139 (2011).

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