The computational complexity of Angry Birds

Author:

Stephenson Matthew,Renz JochenORCID,Ge Xiaoyu

Publisher

Elsevier BV

Subject

Artificial Intelligence,Linguistics and Language,Language and Linguistics

Reference41 articles.

1. Classic Nintendo games are (computationally) hard;Aloupis,2014

2. Computational complexity of two-dimensional platform games;Forišek,2010

3. A survey of NP-complete puzzles;Kendall;ICGA J.,2008

4. Gaming is a hard job, but someone has to do it!;Viglietta;Theory Comput. Syst.,2014

5. AIBIRDS: the Angry Birds artificial intelligence competition;Renz,2015

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