Funder
Norges Teknisk-Naturvitenskapelige Universitet
Subject
Artificial Intelligence,Computer Science Applications,General Engineering
Reference92 articles.
1. Internet-of-things-enabled serious games: A comprehensive survey;Ahmad;Future Generation Computer Systems,2022
2. Human activity recognition using temporal convolutional neural network architecture;Andrade-Ambriz;Expert Systems with Applications,2022
3. Bagautdinov, T., Alahi, A., Fleuret, F., Fua, P., & Savarese, S. (2017). Social scene understanding: End-to-end multi-person action localization and collective activity recognition. In Proceedings of the IEEE conference on computer vision and pattern recognition (pp. 4315–4324).
4. Promoting activity in long-term care facilities with the social robot pepper: a pilot study;Blindheim;Informatics for Health and Social Care,2023
5. Visual object tracking using adaptive correlation filters;Bolme,2010
Cited by
3 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献