Shimpai Muyou: Confronting Child Suicides in Japan through a Serious Game & School-based Intervention

Author:

Paracha SamiullahORCID,Hall Lynne,Watson Derek,Khuram Ayesha,Shah Naqeeb

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Education

Reference82 articles.

1. Serious games;Abt,1970

2. Evidence-based evaluation of a serious game to increase bullying awareness;Alonso-Fernandez;Interactive Learning Environments,2020

3. Be civic: An immersive serious game;Alvarado;EAI Endorsed Transactions on Game-Based Learning,2018

4. Social foundations of thought and action: a social cognitive theory;Bandura,1986

5. Suicide leading cause of death among young people in Japan, statistics show. Japan Today;Baseel,2020

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