A particle-in-cell method for anisotropic fluid simulation

Author:

Parreiras Emanuel AntônioORCID,Vieira Marcelo BernardesORCID,Machado Arthur GonzeORCID,Renhe Marcelo Caniato,Giraldi Gilson Antônio

Funder

FAPEMIG

CAPES

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference44 articles.

1. Fluid simulation for computer graphics;Bridson,2015

2. Survey on smoothed particle hydrodynamics and the particle systems;Xi;IEEE Access,2020

3. A coupled grid-particle method for fluid animation on GPU;Zhang;Wirel Commun Mobile Comput,2020

4. Wave curves: Simulating Lagrangian water waves on dynamically deforming surfaces;Skrivan;ACM Trans Graph,2020

5. Frost B, Stomakhin A, Narita H. Moana: Performing water. In: ACM SIGGRAPH talks. New York, NY, USA, 2017. p. 1–2.

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1. Foreword to the special section on SIBGRAPI 2021;Computers & Graphics;2022-04

2. COMPUTATIONAL ALGORITHMS FOR MULTIPHASE HYDRODYNAMICS MODELS AND FILTRATION;Journal of Numerical and Applied Mathematics;2022

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