1. Fast multi-view rendering for real-time applications;Unterguggenberger,2020
2. Vulkan — cross platform 3D graphics;The Khronos® Group Inc,2022
3. Conservative meshlet bounds for robust culling of skinned meshes;Unterguggenberger;Comput Graph Forum,2021
4. Directx graphics and gaming;Microsoft Corporation,2022
5. Metal. Accelerating graphics and much more;Apple Inc,2022