1. Simulating heterogeneous crowds with interactive behaviors;Pelechano,2016
2. Crowd simulation;Thalmann,2013
3. Towards believable crowds: A generic multi-level framework for agent navigation;van Toll,2015
4. EACS: Effective avoidance combination strategy;Bruneau;Comput Graph Forum,2017
5. DenseSense: Interactive crowd simulation using density-dependent filters;Best,2014