Mass simulation in VR using vibrotactile feedback and a co-located physically-based virtual hand

Author:

Khosravi Hooman,Etemad KatayoonORCID,Samavati Faramarz F.

Funder

Natural Sciences and Engineering Research Council of Canada

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference41 articles.

1. The effect of realism on the virtual hand illusion;Lin,2016

2. Do you even lift? An exploratory study of heaviness perception in virtual reality;Bäckström,2018

3. Pseudo-haptic weight: Changing the perceived weight of virtual objects by manipulating control-display ratio;Samad,2019

4. Simulating mass in virtual reality using physically-based hand-object interactions with vibration feedback;Khosravi,2021

5. Evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments;Bowman,1997

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3. Consumer emotional experience research on online clothing tactile attributes: evidence from physiological polygraph;Journal of Fashion Marketing and Management: An International Journal;2022-08-30

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