Modelling frame losses in a parallel Alternate Frame Rendering system with a Computational Best-effort Scheme

Author:

Perez-Monte Cristian F.,Perez Mauricio D.,Rizzi SilvioORCID,Piccoli FabianaORCID,Luciano CristianORCID

Funder

UTN-FRM

UNSL

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,General Engineering

Reference41 articles.

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3. Laksono I, Aleksic M. Multiple device frame synchronization method and apparatus. US Patent 6,747,654; 2004.

4. Monfort JR, Grossman M. Scaling of 3d game engine workloads on modern multi-gpu systems. In: Proceedings of the conference on high performance graphics 2009. HPG׳09. New York, NY, USA: ACM; 2009. p. 37–46. ISBN 978-1-60558-603-8.

5. Diard F, Young W, Johnson P. Sequencing of displayed images for alternate frame rendering in a multi-processor graphics system. US Patent 7,545,380; 2009.

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