1. ADPRIMA Instructional methods information website,2019
2. Simulations and the future of learning: An innovative (and perhaps Revolutionary) approach to e-learning;Aldrich,2004
3. Learning by doing: A comprehensive guide to simulations computer games, and pedagogy in e-learning and other educational experiences;Aldrich;Pfeiffer,2005
4. Supportive online learning environment to improve student’ satisfaction in object-oriented programming courses;Alhazbi,2010
5. Critters in the classroom: A 3D computer game-like tool for teaching programming to computer animation students;Anderson,2007