1. Generating hypergame states within the paradigm of the graph model for conflict resolution;Aljefri;GDN (Group Decision and Negotiation),2015
2. Y.M. Aljefri, L. Fang, K.W. Hipel, Misperception of preferences in the graph model for conflict resolution, in: Proc. Joint Int. Conf. Inst. Oper. Res. Manag. Sci.(INFORMS) Group Decis. Negotiation (GDN) Section EURO Working Group Decis. Support Syst.(DSS), 2014, pp. 200–207.
3. Fuzzy preferences in the graph model for conflict resolution;Bashar;IEEE Trans. Fuzzy Syst.,2012
4. Modeling fuzzy and interval fuzzy preferences within a graph model framework;Bashar;IEEE Trans. Fuzzy Syst.,2015
5. Solution concepts of principal–agent models with unawareness of actions;Chen;Games,2013