1. Color-coding;Alon;J. ACM,1995
2. Classic Nintendo games are (computationally) hard;Aloupis,2004
3. An O(logn/loglogn)-approximation algorithm for the asymmetric traveling salesman problem;Asadpour,2010
4. A linear-time algorithm for testing the truth of certain quantified Boolean formulas;Aspvall;Inform. Process. Lett.,1979
5. Computational Geometry: Algorithms and Applications;de Berg,2008