1. Budget-feasible mechanism design for non-monotone submodular objectives: offline and online;Amanatidis,2019
2. Truthful mechanisms for one-parameter agents;Archer,2001
3. On the approximability of budget feasible mechanisms;Chen,2011
4. Truthful mechanisms for location games of dual-role facilities;Chen,2019
5. Mechanism design on discrete lines and cycles;Dokow,2012