Age differences in the perception of social presence in the use of 3D virtual world for social interaction

Author:

Siriaraya Panote,Siang Ang Chee

Publisher

Oxford University Press (OUP)

Subject

Human-Computer Interaction,Software

Reference60 articles.

1. Measuring happiness with a single-item scale;Abdel-Khalek;Social Behaviour and Personality,2006

2. Towards a more robust theory and measure of social presence: review and suggested criteria;Biocca;Presence,2003

3. Blascovich, J., 2002. Social influence within immersive virtual environments. In: The Social life of Avatars. Springer, pp. 127–145.

4. Coming of Age in Second Life;Boellstorff,2008

5. Book, B., 2004. Moving beyond the game: social virtual worlds. Paper presented at the State of Play 2 Conference, New York Law School, New York.

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