Rendering large scenes using parallel ray tracing

Author:

Reinhard Erik,Jansen Frederik W.

Publisher

Elsevier BV

Subject

Artificial Intelligence,Computer Graphics and Computer-Aided Design,Computer Networks and Communications,Hardware and Architecture,Theoretical Computer Science,Software

Reference19 articles.

1. Parallel space tracing: An experience on an iPSC hypercube;Bouatouch,1988

2. Multiprocessor ray tracing;Cleary,1986

3. 3rd image synthesis on the connection machine;Crow,1988

4. An adaptive subdivision algorithm and parallel architecture for realistic image synthesis;Dippé;ACM Comput. Graph,1984

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2. GPU Accelerated Ray Tracing for the Beta-Barrel Detection from Three-Dimensional Cryo-EM Maps;Bioinformatics Research and Applications;2018

3. Timeline scheduling for out-of-core ray batching;Proceedings of High Performance Graphics;2017-07-28

4. Research on Parallel KD-Tree Construction for Ray Tracing;International Journal of Grid and Distributed Computing;2016-11-30

5. Improving Data Locality for Efficient In-Core Path Tracing;Computer Graphics Forum;2012-05-10

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