Building blocks for creating enjoyable games—A systematic literature review

Author:

Segundo Díaz Rosa Lilia,Rovelo Ruiz Gustavo,Bouzouita Miriam,Coninx Karin

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference98 articles.

1. Game-play: effects of online gamified and game-based learning on dispositions, abilities and behaviours of primary learners;Alghamdi,2017

2. Good frustrations: the paradoxical pleasure of fearing death in DayZ;Allison,2015

3. Flow adaptation in serious games for health;Alves,2018

4. The role of social interactions in motor performance: feasibility study toward enhanced motivation in telerehabilitation;Barak Ventura;J. Med. Internet Res.,2019

5. Hearts, clubs, diamonds, spades: players who suit MUDs;Bartle;J. MUD Res.,1996

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