Mindless repetition: Learning from computer games

Author:

Coyne Richard

Publisher

Elsevier BV

Subject

Artificial Intelligence,Computer Science Applications,General Social Sciences,General Engineering,Arts and Humanities (miscellaneous),Architecture

Reference18 articles.

1. The Reflective Practitioner;Schön,1983

2. Work-Oriented Design of Computer Artifacts;Ehn,1988

3. Is designing hermeneutical?;Snodgrass;Architectural Theory Review,1997

4. Radford, A Games and Learning about Form in Architecture Working Paper Department of Architecture, University of Adelaide, Australia (2001).

5. Theory of Games and Economic Behaviour;Von Neumann,1947

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