1. Simulations and the future of learning;Aldrich,2004
2. Computer games as a learning resource;Amory,1998
3. Educational game models: conceptualization and evaluation;Amory;South African Journal of Higher Education,2003
4. Understanding and constructing shared spaces with mixed-reality boundaries;Benford;ACM Transactions on Human–Computer Interaction,1998
5. Flexible learning in a digital world;Collis,2001