1. Guide for constructing self-efficacy scales;Bandura,2001
2. Sources of science self-efficacy beliefs of middle school students;Britner;Journal of Research in Science Teaching,2006
3. Rethinking science learning through digital games and simulations: genres, examples, and evidence;Clark,2009
4. Math and science pursuits: a self-efficacy intervention comparison study;Cordero;Journal of Career Assessment,2010
5. Social constructivism in games based learning in the South African context;Foko;Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications,2008