Funder
National Science and Technology Council
Reference77 articles.
1. Assessing the benefits of gamification in mathematics for student gameful experience and gaming motivation;Alt;Computers & Education,2023
2. Human aggression;Anderson;Annual Review of Psychology,2002
3. Violent video Game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries: A meta-analytic review;Anderson;Psychological Bulletin,2010
4. Quantitative multimodal interaction analysis for the assessment of problem-solving skills in a collaborative online game;Andrade,2019
5. Computation of equilibria in noncooperative games;Azhar;Computers & Mathematics with Applications,2005