1. Serious games;Abt,1970
2. Design box case study: Facilitating interdisciplinary collaboration and participatory design in game developm;Altizer,2017
3. The “I's” have it: A framework for serious educational game design;Annetta;Review of General Psychology,2010
4. Educational games: Are they worth the effort? A literature survey of the effectiveness of serious games;Backlund,2013
5. Simulation-based serious games for science education and teacher assessment;Baek;International Journal of Serious Games,2016