1. Students' perceptions on game-based classroom response system in a computer programming course;Abidin,2017
2. Let's kahoot! Anatomy;Aktekin;International Journal of Morphology,2018
3. From MOOCs to SPOCs… and from SPOCs to flipped classroom;Alario-Hoyos,2017
4. Influence of gamification on student motivation in the educational process in courses of different fields;Aleksić-Maslać,2018
5. The role of competition and reward regarding student motivation in the gamification process of different age groups;Aleksić-Maslać,2018