Peer-supported badge attribution in a collaborative learning platform: The SAPO Campus case

Author:

Pedro Luís,Santos Carlos,Aresta Mónica,Almeida Sara

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference30 articles.

1. Anderson, J. & Rainie, L. (2012). The future of Gamification. Pew Research Center. Retrieved from: .

2. Antin, J., & Churchill, E. (2011). Badges in social media: A social psychological perspective. Paper presented at the meeting CHI 2011, Vancouver, BC, Canada.

3. Online identity analysis model: Analysing the construction of the self in digital environments;Aresta;International Journal of Knowledge Society Research,2013

4. Barey, J., et al. (2012). Six ways to look at badging systems designed for learning. Global kids online leadership program. .

5. Davidson, C. (2011). Could badges for lifelong learning be our tipping point. HASTAC: Humanities, arts, science and technology advanced collaboratory. .

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