Determining visitor engagement through augmented reality at science festivals: An experience economy perspective

Author:

tom Dieck M. Claudia,Jung Timothy HyungsooORCID,Rauschnabel Philipp A.

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference64 articles.

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3. Enhancing player engagement through game balancing in digitally augmented physical games;Altimira;International Journal of Human-computer Studies,2017

4. Entertainment studies–a perspective;Benny;American International Journal of Research in Humanities, Arts and Social Sciences,2015

5. Science festivals: Do they succeed in reaching beyond the'already engaged'?;Bultitude;Journal of Science Communication,2014

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