1. Massively multiplayer online role-playing games: The past, present, and future;Achterbosch;Computers in Entertainment (CIE),2008
2. ICT for learning, innovation and creativity;Ala-Mutka,2008
3. MMORPGs in support of learning: Current trends and future uses;Anderson,2010
4. Personal learning environments – The future of eLearning?;Attwell;ELearning Papers,2007
5. From MUDs to MMORPGs: The history of virtual worlds;Bartle,2010