Studying student differentiation in gamified education: A long-term study

Author:

Barata Gabriel,Gama Sandra,Jorge Joaquim,Gonçalves Daniel

Funder

Fundação para a Ciência e a Tecnologia

FCT

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference64 articles.

1. Video games and education: (education in the face of a “parallel school;de Aguilera;ACM Computers in Entertainment,2003

2. Leveling-up: Evolving game-inspired university course design;Aguilar,2013

3. S. Aguilar, C. Holman, B. Fishman, Multiple paths, same goal: Exploring the motivational pathways of two distinct game-inspired university course designs, Games+ Learning+ Society, Madison, WI.

4. Improving student creativity with gamification and virtual worlds;Barata,2013

5. Engaging engineering students with gamification;Barata,2013

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