Funder
Western Australian Health Promotion Foundation
Subject
General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)
Cited by
6 articles.
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1. Playing the video games during COVID-19 pandemic and its effects on player's well-being;2023 International Conference on Business Analytics for Technology and Security (ICBATS);2023-03-07
2. Effects of Playing Exergames on Quality of Life among Young Adults: A 12-Week Randomized Controlled Trial;International Journal of Environmental Research and Public Health;2023-01-11
3. Let's All Play Together;Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations;2022
4. Interrogating the Role of CSCL in Diversity, Equity, and Inclusion;International Handbook of Computer-Supported Collaborative Learning;2021
5. Electronic Games as a Touristic Promotional Tool;Handbook of Research on Resident and Tourist Perspectives on Travel Destinations;2020