Particle-Based Fused Rendering
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Publisher
IntechOpen
Link
http://www.intechopen.com/download/pdf/64515
Reference14 articles.
1. Sakamoto N, Nonaka J, Koyamada K, Tanaka S. Particle-based volume rendering. In: Proceedings of Asia-Pacific Symposium on Visualization (APVIS 2007); 2007. pp. 129-132
2. Sakamoto N, Kawamura T, Koyamada K. Improvement of particle-based volume rendering for visualizing irregular volume data sets. Computers & Graphics. 2010;34(1):34-42
3. Sakamoto N, Kawamura T, Kuwano H, Koyamada K. Sorting-free pre-intergrated projected tetrahedra. In: Proceedings of the 2009 Workshop on Ultrascale Visualization 2009; 2009. pp. 11-18
4. Blinn J. Light reflection function for simulation of clouds and dusty surfaces. Computers and Graphics. 1982;16(3):21-29
5. Sabella P. A rendering algorithm for visualizing 3D scalar field. Computers and Graphics. 1988;22(4):51-58
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