1. Foley J, et al. Computer Graphics—Principles and Practice, corr. sec. edit. Reading, Massachusetts: Addison-Wesley; 1997. rep 2006. p. 545. ISBN: 978-0-201-60921-9
2. Gonzales RC, Wintz P. Digital Image Processing. 2nd ed. Reading, Massachusetts: Addison-Wesley; 1987. p. 503. ISBN: 978-0201110265
3. Shirley P, Marschner S. Fundamentals of Computer Graphics. 3rd ed. USA: A K Peters Ltd.; 2009. p. 745. ISBN: 978-1-56881-469-8
4. Akenine-Möller T, Haines E, Hoffman N. Real-Time Rendering. 4th ed. A K Peters/CRC Press; 2018. p. 1198. ISBN: 978-1138627000
5. Kuszter V, Brunnett G, Pietschmann D. Exploring stereoscopic multi-user interaction with individual views. In: 2014 International Conference on Cyberworlds (CW). IEEE; 2014. pp. 101-106