1. ISIEZ NIU VShE (2021). Geiming v Rossii i mire // sait ISIEZ (https://issek.hse.ru/news/525569783.html). Prosmotreno: 15.02.2024.
2. ISIEZ NIU VShE (2022). Stiranie granits mezhdu virtual'nym i real'nym mirami // sait ISIEZ (https://ncmu.hse.ru/chelpoten_trends/phygital). Prosmotreno: 15.02.2024.
3. Issledovatel'skaya kompaniya InkVud (2024). Stoimost' mirovogo rynka videoigr s 2022 po 2032 god (v milliardakh dollarov SShA) [Grafik] // Statista (https://www.statista.com/statistics/292056/video-game-market-value-worldwide/). Prosmotreno: 16.02.2024.
4. N'yuZu (2024). Otchet o mirovom rynke igr za 2023 god // NewZoo.com sait (https://newzoo.com/resources/trend-reports/newzoo-global-games-market-report-2023-free-version). Prosmotreno: 16.02.2024.
5. Eliza Kraiton-Styuart [iz GAM3S.GG] (2024). Igrovoi rynok Kitaya vyros na 5,2% v 2023 godu s vyruchkoi v 47,76 milliarda dollarov // gam3s.gg sait (https://gam3s.gg/news/china-gaming-market-growth-2023-billions/)/. Prosmotreno: 16.02.2024.