Abstract
This research work is based on the realization of a prototype of a mobile app for the learning of algorithms for university students applying the methodology of design thinking because nowadays, this methodology is becoming more popular and used by many companies for its iterative processes in which we seek to understand the user and redefine problems in an attempt to identify strategies and solutions alternatives that might not be instantly apparent with an initial level of understanding. Using this methodology, we identified and designed what users needed, focusing on UI and UX with the info we recollected from the many interviews and forms we made. The results of this research were the complete prototype for the subsequent development of the mobile app on future projects and much feedback that we will consider from the final users to improve the app. Thanks to this app, many students can practice and learn about different algorithms and expand their minds to generate solutions to one problem.
Publisher
Syncsci Publishing Pte., Ltd.