Abstract
This paper discusses the concept of the hero and the role of memory as an object of (re) construction of the world in the narrative of the Nintendo digital game The Legend of Zelda: Breath of the Wild. Through the analysis of how memory is reconstructed in Link and the characters that inhabit Hyrule, memories, historical and social memory, monuments, documents, space, and gameplay within the same digital game are also reconstructed. Testimonial memory, in turn, will help remember and construct the narrative of Link’s personal and social history by reconstructing the story. The personal experience that the player has while interacting with the game through the act of playing can build the metadiscourse between memory and narrative to understand the hero and his journey through the world. In this sense, the importance of the character Link within the game is affirmed, as he is a much more complex subject than a simple archetype within the game mechanics.
Publisher
University of Saints Cyril and Methodius
Reference32 articles.
1. ALVES, J.: Narratividade. E-Dicionário de Termos Literários de Carlos Ceia. Released on 24th December 2009. [online]. [2023-11-12]. Available at: .
2. BEAN, A.: Therapeutic Use of Video Games. In KOWERT, R., QUANDT, T. (eds.): The Video Game Debate 2: Revisiting the Physical, Social, and Psychological Effects of Video Games. New York, NY : Routledge, 2021, p. 81-94.
3. BEATTY, L., PARGNEY, V.: The Legend of Zelda: Breath of the Wild: The Complete Official Guide. London : Piggyback, 2017.
4. BRADFORD, W.: Exploring the Narrative Implications of Emerging Topics in The Legend of Zelda: Breath of the Wild. In Journal of Sound and Music in Games, 2020, Vol. 1, No. 4, p. 1-21. ISSN 2578-3432. [online]. [2023-11-01]. Available at: .
5. BRANDÃO, L.: A narratividade e a narrativa emergente gerada pela mecânica nos jogos digitais: uma proposta de modelo ludonarrativo de análise. [Dissertation Thesis]. Recife : Centro de Comunicação e Artes Departamento de Design Programa de Pós-graduação em Design, Universidade Federal de Pernambuco, 2020. [online]. [2023-11-05]. Available at: .