Stimulus–Response Compatibility During Fighting Task Simulation: Influences of the Opponent’s Spatial Codes on the Accuracy and Response Time

Author:

de Moura Andreza Abreus1ORCID,Mataruna-Dos-Santos Leonardo José23ORCID,Conde Erick Francisco Quintas4ORCID

Affiliation:

1. Postgraduate Program in Psychology, Universidade Federal de Pernambuco (UFPE), Recife, Brazil

2. Faculty of Management, Sport Management Department, Canadian University of Dubai, Dubai, United Arab Emirates

3. Centre for Trust, Peace and Social Relation, Coventry University, Coventry, United Kingdom

4. Department of Psychology, Institute of Social Sciences and Regional Development, Universidade Federal Fluminense (UFF), Campos dos Goytacazes, RJ, Brazil

Abstract

Manual Reaction Time measures have been widely used to study interactions between perceptual, cognitive, and motor functions. The Stimulus–Response Compatibility is a phenomenon characterized through faster Manual Reaction Times when stimuli and response locations coincide (correspondent condition) than when they are on different sides (noncorrespondent condition). The present study adapted a protocol to study if the Stimulus–Response Compatibility effect can be detected during a virtual combat simulation. Twenty-seven participants were instructed to defend themselves by clicking a key in order to block the presented punch. Videos of two fighters were used, granting two types of basic strokes: the back fist, a punch performed with the dorsal part of the fighter’s hand, starting at the opposite side to which it is directed; and the hook punch, performed with a clenched fist starting and finishing ipsilaterally. The Manual Reaction Times were different between the correspondent and noncorrespondent conditions, F(1, 26) = 9.925; p < .004; η2 = .276, with an Stimulus–Response Compatibility effect of 72 ms. Errors were also different, F(1, 26) = 23.199; p < .001; η2 = .472, between the correspondent (13%) and the noncorrespondent conditions (23%). The study concluded that spatial codes presented at the beginning of the punch movement perception substantially influenced the response execution.

Publisher

Human Kinetics

Subject

Physiology (medical),Neurology (clinical),Physical Therapy, Sports Therapy and Rehabilitation

Reference54 articles.

1. Biomechanical assessment of various punching techniques;Adamec, J.,2021

2. Effect of karate on neurocognitive physiology: A focused review;Bhattacharya, P.,2022

3. Perceived ownership of avatars influences visual perspective taking;Böffel, C.,2018

4. Spatial interactions during bimanual coordination patterns: The effect of directional compatibility;Bogaerts, H.,2001

5. The stroop-matching task as a tool to study the correspondence effect using images of graspable and non-graspable objects;Caldas, A.L.,2020

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3