The Effects of VR-assisted and Overground Gait Adaptation Training on Balance and Walking Ability in Stroke Patients
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Published:2023-11-22
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Volume:
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ISSN:1537-7385
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Container-title:American Journal of Physical Medicine & Rehabilitation
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language:en
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Short-container-title:Am J Phys Med Rehabil
Author:
Wang Xinyuan,Qiu Jifang,Zhou Yuda,Liu Wenbing,Zhang Shuijing,Gong Yichen,Jiang Wei,Fang Linjie,Ji Changmeng,Yao Xin,Wang Weiqiang,Xu Sihui,Lu Zhouzhou,Ding Yong
Abstract
Abstract
Objective
This study compared the effects of virtual reality(VR)-assisted gait adaptation training with the overground gait adaptation training on balance and walking in patients with stroke.
Methods
Fifty-four eligible patients were enrolled. All patients were randomly divided into a VR and control group, with 27 patients in each group. The VR group received VR-assisted training on the treadmill, whereas the control group received overground training in a physical therapy room. After the intervention, patients were assessed using walking speed, obstacle avoidance ability, timed up and go (TUG) test, postural stability, and the Barthel Index (BI).
Results
Significant improvements in walking speed, obstacle avoidance ability, TUG test and eye-opening center of pressure (COP) speed were observed after the intervention (P < 0.05). No statistically significant differences were found in eye-closing COP speed, tandem COP speed, single-leg COP speed, and BI (P > 0.05).
Conclusions
Stroke patients may benefit from VR-assisted gait adaptation training in improving walking and static balance function and reducing the risk of falls.
Publisher
Ovid Technologies (Wolters Kluwer Health)
Subject
Rehabilitation,Physical Therapy, Sports Therapy and Rehabilitation
Cited by
1 articles.
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