Playing Exergames and Sporting Activity

Author:

Kastenmüller Andreas1,Greitemeyer Tobias2,Fairclough Stephen1,Waite Daniel1,Fischer Peter3

Affiliation:

1. Liverpool John Moores University, Liverpool, UK

2. University of Innsbruck, Austria

3. University of Regensburg, Germany

Abstract

Three studies were performed to investigate how identification with an exergame character increases motivation to perform physical activity and, in turn, actual physical activity. Study 1 showed that the extent to which players identified with their game character positively correlated with motivation to perform physical activity. Study 2 indicated that participants who were asked to write down similarities (high identification) compared with differences (low identification) between themselves and their exergame character strengthened their motivation to perform physical activity. Study 3 suggested that playing with a game character that looked similar to one’s own appearance (vs. controls) was accompanied by increased motivation to perform physical activity and a higher level of actual physical activity 1 week later. The level of physical activity required by an exergame had no significant influence on our results.

Publisher

Hogrefe Publishing Group

Subject

General Psychology,Sociology and Political Science,Arts and Humanities (miscellaneous),Social Psychology

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