Affiliation:
1. Chengdu Shuangyanjin Primary School
Abstract
Abstract
In recent years, with the rapid development of embedded technology and the application of network systems, the training and teaching of embedded image system technology have been promoted to solve the problem of slow update and development of materials and laboratory equipment. Immersive 3D animation technology has begun to flourish in the field of visual performances such as film and television, education, and entertainment. Compared with other new technologies, immersive technology can make movies more realistic and bring audiences a more realistic immersive experience. Although the traditional 3D technology is very mature and rich in content, the development of the comprehensive 3D content industry at home and abroad is mainly focused on hardware development, so there are relatively few content libraries related to this, and there is still a lot of room for development. The original animation character creation was mainly based on the mastery of hand-painted technology and key frame skills, but due to the limitations of this technology, the animation production wasted a lot of manpower, resources and time, and the intelligence of the characters and group action behaviors could not be guaranteed. Therefore, the research of image design based on intelligent algorithms has attracted more and more attention from most scientists. Characters, scenes, and character actions and behaviors are the three major elements in animation production, and they are also the key elements that reflect the effects of animation. The fast and effective way to shape the characters, the vivid and realistic performance of the group behavior, represents the quality of animation production. Through the research of immersive technology based on embedded image system, this paper applies it to the research of animated character image, aiming to promote its better development.
Publisher
Research Square Platform LLC
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