Affiliation:
1. Queen's University Belfast
Abstract
Abstract
Background Augmented and virtual reality (AR, VR) are becoming promising tools in neurosurgery. AR and VR can reduce challenges associated with conventional approaches via the simulation and mimicry of specific environments of choice for the surgeons. Awake craniotomy (AC) enables the resection of lesions from eloquent brain areas while monitoring higher cortical and subcortical functions. Both surgeons and patients may benefit from the various applications of AR and VR in AC. We aimed to investigate the application of AR and VR in AC and assess its prospective utility in neurosurgery.
Methods A systematic review of the literature was performed using PubMed, Scopus and Web of Science databases from inception to May 20th 2022 in accordance with the PRISMA guidelines.
Results Our search results yielded 220 articles. Six articles consisting of 118 patients were included in this review. VR was used in four papers, and the other two used AR. Tumour was the most common pathology in 108 patients, followed by vascular lesions in eight patients. VR was used for intraoperative mapping of language, vision, and social cognition, while AR was incorporated in preoperative training of white matter dissection and intraoperative visualisation and navigation. Overall, patients and surgeons were satisfied with the applications of AR and VR in their cases.
Conclusion AR and VR can be safely incorporated during AC to supplement and/or replace conventional approaches in neurosurgery. Future investigations are required to assess the feasibility of AR and VR in variousphases of AC.
Publisher
Research Square Platform LLC