Emergence of fun emotion in computer games -An experimental study on fun elements of Hanafuda-
Author:
Publisher
ASTES Journal
Subject
Management of Technology and Innovation,Physics and Astronomy (miscellaneous),Engineering (miscellaneous)
Link
https://www.astesj.com/publications/ASTESJ_030638.pdf
Reference7 articles.
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3. Y. Takaoka, et al., "A study on strategy acquisition on imperfect information game by UCT search" in the 2017 IEEE/SICE International Symposium on System Integration, Taipei, Taiwan, 2017. https://doi.org/10.1109/SII.2017.8279334
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