Abstract
<p style="text-align: justify;">The PAX Good Behavior Game (PAX-GBG) is an evidence-based universal preventive intervention program for classroom use. Our aim was to explore teachers’ perceptions of PAX-GBG and their work with it, and whether this changed during the implementation of the intervention. In addition, we explored teachers’ perceptions, and changes in perceptions, regarding how they perceived their workload when learning and using PAX, how it influenced relationships in the classroom and students with special needs. Semi-structured telephone interviews were conducted with six female teachers at three time-points during a school year. Based on thematic analysis, four themes illustrating teachers’ experiences and the perceived effects of PAX-GBG on classroom relationships were identified: (1) Working with PAX-GBG, (2) The Game, (3) Focus on Behaviour, and (4) Relationships. A notable finding was that most teachers, at the outset, had concerns regarding the PAX Game and that these concerns mostly disappeared after they had experienced working with it. Based on improved student behaviours and overall enhanced relationships in the classroom, our results show that PAX-GBG is a suitable intervention for all students. Students with special needs may especially benefit due to a focus on clear expectations, positive reinforcement, and a more inclusive classroom climate. Some remaining concerns regarding the universal suitability of the game need to be explored further in future studies. Based on the results in this study, PAX-GBG seems to have high social validity in a Swedish context.</p>
Publisher
Eurasian Society of Educational Research
Reference42 articles.
1. Annerstedt, C. (2008). Physical education in Scandinavia with a focus on Sweden: A comparative perspective. Physical Education and Sport Pedagogy, 13(4), 303–318. https://doi.org/10.1080/17408980802353347
2. Arbetsmiljöverket [Swedish Work Environment Authority]. (2018). Arbetsorsakade besvär [Work-related problems]. Arbetsmiljöverket.
3. Asif, F., Javed, U., & Janjua, S. Y. (2018). The job demand-control-support model and employee wellbeing: A meta-analysis of previous research. Pakistan Journal of Psychological Research, 33(1), 203–221.
4. Barrish, H. H., Saunders, M., & Wolf, M. M. (1969). Good behavior game: Effects of individual contingencies for group consequences on disruptive behavior in a classroom. Journal of Applied Behavior Analysis, 2(2), 119–124. https://doi.org/10.1901/jaba.1969.2-119
5. Berg, J. K., Bradshaw, C. P., Jo, B., & Ialongo, N. S. (2017). Using complier average causal effect estimation to determine the impacts of the good behavior game preventive intervention on teacher implementers. Administration and Policy in Mental Health and Mental Health Services Research, 44, 558–571. https://doi.org/10.1007/s10488-016-0738-1
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献