Creation of a Distance Communication Channel With Gamification Elements

Author:

Yurzhenko Alona Yuriivna1,Bevzenko Julia Yuriivna2,Kononova Olena Yuriivna2

Affiliation:

1. Kherson State Maritime Academy, Ukraine

2. Maritime Applied College, Kherson State Maritime Academy, Ukraine

Abstract

The chapter investigates the ways of a distance communication channel with gamification elements created in the electronic educational environment of maritime higher education institutions. The example of the gamified educational electronic environment on LMS Moodle is presented in the chapter. The chapter also gives examples of gamified activities on LMS Moodle to form communicative competency of future maritime professionals. The distance communication channel presented in the chapter contains the use of a social virtual reality platform. The static 360-degree virtual environment with a 2D video stream for English classes was analyzed. According to the received results, the quality and success of training increased. The use of gamification proved useful and helpful in the distance education of future maritime specialists.

Publisher

IGI Global

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Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Gamification techniques in Maritime English online courses: Motivating learners in virtual environments;Advances in Mobile Learning Educational Research;2024-04-02

2. The Nine-Steps Gamification Process: Increasing Student Engagement in LMS;2023 International Conference Automatics and Informatics (ICAI);2023-10-05

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