Rapid Game Development Using LiveCode in SEN and DHH Education

Author:

Chan Gwendoline Laurissa1ORCID,Whitehead Jack2

Affiliation:

1. University of Mauritius, Mauritius

2. University of Cumbria, UK

Abstract

For over 30 years, literacy has been recognized as a key concern in Special Education Needs (SEN) and especially in Deaf and Hard of Hearing (DHH) education. No different in Mauritius, these children struggle to get passing marks in French language at elementary level. Addressing this concern, literature has been reviewed in the context of games for SEN and DHH education. Taking advantage of the potential of gamification, simple letter games have been developed using LiveCode. The games were administered to a sample of 14 SEN and DHH elementary students using the underlying action research theoretical framework. To assess the effectiveness of the games, the students' level of motivation after using the games was measured using the Instructional Materials Motivation Survey (IMMS) based on Keller's (2010) ARCS motivation model. The results demonstrated the potential of using LiveCode to develop timely serious games to support SEN and DHH students' literacy skills.

Publisher

IGI Global

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3