Comparing Two Teacher Training Courses for 3D Game-Based Learning

Author:

Thomas Michael1ORCID,Cinganotto Letizia2

Affiliation:

1. Liverpool John Moores University, UK

2. INDIRE, Università Telematica degli Studi, Italy

Abstract

This chapter explores data form two online language teacher training courses aimed at providing participants with the skills to create and use games in 3D immersive environments. Arising from a two-year project which explored how game-based learning and virtual learning environments can be used as digital tools to develop collaborative and creative learning environments, two training courses were developed to support teachers to use two immersive environments (Minecraft and OpenSim). The first course was self-directed and the second was moderated by facilitators. Both courses provided a variety of games and resources for students and teachers in different languages (English, German, Italian, and Turkish). This chapter explores feedback from the teacher participants on both courses arising from a questionnaire and interviews with teachers and provides recommendations about the technical and pedagogical support required to develop immersive worlds and games for language learning.

Publisher

IGI Global

Reference45 articles.

1. Alan, B., & Stoller, F. L. (2005). Maximizing the benefits of project work in foreign language classrooms. English Teaching Forum, 43(4), 10-21.

2. Marking machinima: A case study in assessing student use of a web 2.0 technology.;G.Barwell;Australasian Journal of Educational Technology,2011

3. Teacher and student evaluations of project-based instruction.;G.Beckett;TESL Canada Journal,2002

4. Project-based second and foreign language education: Theory, research and practice;G.Beckett;Project-based second and foreign language education,2006

5. BeckettG.MillerP. (Eds.). (2006). Project-based second and foreign language education. Information Age Publishing.

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3