Editing Shapes With Meshes for 3D Modelling in Autodesk Platform

Author:

Gupta Ritwika Das1,Agarwal Daksh2

Affiliation:

1. CHRIST University, India

2. University of Pennsylvania, USA

Abstract

Setting up the sources, working with editable poly, information in the inside of the kitchen design, and applying turbo-smooth and symmetry modifiers are all detailed in the process for generating a 3D model. In addition to lighting the scene and setting up the renderer, the method materials are introduced to the model. Methods and techniques for rendering are also defined. The final rendering was created by combining several pictures. The research aims to create a design that incorporates materials to enhance models. The shapes used were cylinder, sphere, box, plane, and spline. Modifiers include editable poly, editable spline, and UVW map. Finally, the authors used a material editor and target lighting to improve the model. The method of using meshes to create model is also used in this research. A mesh is a type of three-dimensional geometric model.

Publisher

IGI Global

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