Teaching Hotel Management Using Gamification and Problem-Based Learning

Author:

Mendonça-Pedro Rui Manuel1ORCID,Valente-Pedro Cristina2ORCID

Affiliation:

1. School of Management, Hospitality, and Tourism, University of Algarve, Faro, Portugal

2. Independent Researcher, Portugal

Abstract

This case study explores the integration of problem-based learning into hotel management education. The study aims to enhance student engagement, motivation, teamwork, and problem-solving skills through a 15-session course that includes theoretical knowledge, practical application, and assessment phases. Utilizing CESIM™ hospitality simulation software, the study provides a realistic hotel management scenario for students. The findings suggest that PBL and gamification can significantly improve students' understanding of hotel operations and financial management. This approach is recommended for educators in hospitality education programs to foster a more interactive and engaging learning environment.

Publisher

IGI Global

Reference28 articles.

1. Agbeh, A. (2015). Problem-Based Learning in Hospitality and Tourism Administration Course [PhD Thesis, Southern Illinois University Carbondale]. https://opensiuc.lib.siu.edu/dissertations/1057

2. Simulations in Business Education

3. Gamification and Virtual Reality for Digital Twins Learning and Training: Architecture and Challenges

4. CESIM. (2000). CESIMTM decision-making guide. CESIM.

5. CESIM. (2020). Introduction to CESIM Hospitality: Simulation for Hotel and Restaurant Management. CESIM.

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